First of all a want to thank you for your great work on Phantasia! It's one of my favourite games and it's great to play it in English which I understand better than Japanese (I don't speak Japanese at all
Here is my question:
In different "Tales of..." for PSX Namco stores useful information in files like Data.bin, Movie.bin etc. As far as I know Data.bin it's a kind of archive which keeps text and possibly graphics.
I've opened Data.bin (not original but one patched with your translation) with Translhextion using Thingy table and found some text like this:
{03} {03}How can we reach Alvanista{31}{00}{05}{00}{00} {03} {03}First, we need to head to Vene{6A}ia{20}{00}{05}{00}{00} {03} {03}Vene{6A}ia{31}{00}{05}{00}{00} {03} {03}Right{20} We'll take a ship from there to Alvanista{20}
since table is not fully created some symbols are not readable. I think it is not very good way to create a translation using only Hex editor. Also I want to extract some graphics from the game. I already said that data.bin is possibly an archive as I also have a Japanese Phantasia for PSP. UmdGen shows that data of PSP Phantasia stores in hundreds of files while PSX disc keeps only ~10 files. So I need an extractor for Namco *.bin files. Since you guys already created your translation can you tell me: is there any kind of program to extract files from Data.bin?
I've searched many forums on this subject but did not found any useful information. Please guys help me, I know you can )))


